Hello,

I'm Robbie

Unity Developer

My projects

My Expertise

I specialize in Unity C# programming, level design, environment design, 3D modeling, 2D and UI and VFX. I'm dedicated to creating engaging experiences that connect players with your game.

Programming

Unity C# programming creates games and interactive apps in Unity by defining in-game behaviors, making it crucial for game and software design. This is one of my best skills because almost every single game has programming to do.

Level Design

Level design in video games is making engaging gameplay design that shape the player's experience by carefully arranging different elements. It doesn't sound very hard, but in reality, it is. Level design is also an important part of game development, as it plays role in delivering a memorable experience to players.

Enviornmental Design

Environment Design involves creating the visual and atmospheric aspects of a game world. This includes designing the landscape, terrain, structures, and overall ambiance of the game environment, with a focus on aesthetics and immersion.

My Skills

This I feel like is a pretty accurate representation of my skill level as of right now. What do you think? I should continue to refine and expand my skills, especially VFX, 2D and UI, and 3D modeling.

What others says about me

“During the days working with him, I am so happy that I meet some new people and we share our opinions suggest working and work together in positive way. He sometimes has words of encouragement and advice for the studio members like me to help us have more motivation to work unlike other studio. In addition, he also arranged reasonable work for people from other countries like us. He also solves unpleasant internal issues in a fair way makes me more comfortable. I like to work with him.”

Thái Ngọc James

Graphic Designer

“I liked the experience when I was working with him. He gave critiques about a game I was making. The critiques helped because that allows me to know what people like more. It helped me be better especially in making terrains in environments. For example, he once helped me with how grass should be and look like in a procedural terrain generator I was making. Overall I think its a good idea to work with him, his opinions helped know what I should not do and what I could do to do better while making environments using Unity.”

Felix Hernandez

Scripter / VFX artist

“While we were working together, we had a good friendly relationship, with jokes and all that helped me relax when I was stressed about the game. He also gave me the opinion I needed to get better as a game dev. His 3D maps were astonishing and very pretty. In general, he's a good guy and an awesome developer.”





ThY

Programmer / Musician